Basic
No special effect.
Every rune has a power. Some are cursed (a neutral rune enters your bag when you buy them), corrupted (one enters each time you play them) or ethereal (they go back to the shop at the end of the round). In the shop, two identical runes combine into a level-2 rune; it only changes anything for the runes that have a level-2 effect.
No special effect.
Blocks both players and cannot create wins by itself.
Inserted at the bottom of a column, pushing runes upward. Whenever played, add 1 neutral rune to owner bag.
When picked from shop, add a neutral rune to owner bag.
In each player's shop supply: 1
Returns the rune directly beneath to its owner bag.
In each player's shop supply: 1
If inside an owner winning line, grants +1 bonus point once per round.
In each player's shop supply: 2
Copies the rune effect directly below it (except Kenaz). Whenever played, add 1 neutral rune to owner bag.
In each player's shop supply: 1
Raises its owner's hand limit to 3 while on the board, or 4 at level 2.
In each player's shop supply: 2
If discarded or removed for the round, its owner gains 1 point.
In each player's shop supply: 1
Recovers 1 discarded rune to your bag, or 2 at level 2. Recovered runes can include opponent runes.
In each player's shop supply: 2
Removes the rune beneath it from the board for the round, or an adjacent rune at level 2.
When picked from shop, add a neutral rune to owner bag.
In each player's shop supply: 2
One adjacent neutral rune can count towards your winning line.
In each player's shop supply: 2
Can only be played in the center column.
In each starting bag: 2
Remains on the board between rounds.
In each player's shop supply: 2
Can only be played in the leftmost or rightmost column.
In each starting bag: 2
One Kenaz does nothing. When your second Kenaz enters play, destroy 1 board rune permanently.
In each player's shop supply: 2
Cannot be moved or removed.
In each player's shop supply: 2
Adds 1 neutral rune to the opponent's bag, or 2 at level 2.
In each player's shop supply: 2
Floats on any free space. Ethereal.
When picked from shop, add a neutral rune to owner bag.
In each player's shop supply: 1
If played on the top row, gain 1 point without ending the round.
In each player's shop supply: 1
Restricts the opponent's next turn to adjacent columns. At level 2, you choose which adjacent column.
In each player's shop supply: 2
Grants an immediate extra turn. Ethereal at level 1 only.
When picked from shop, add a neutral rune to owner bag.
In each player's shop supply: 2
The opponent loses 1 random bag rune for the round, or 2 at level 2.
In each player's shop supply: 2
Moves the top rune of a column to an adjacent column, or to any column at level 2.
When picked from shop, add a neutral rune to owner bag.
In each player's shop supply: 2
Places 1 extra neutral rune from the supply onto the board, or 2 at level 2.
In each player's shop supply: 2
Opponent can no longer hide their hand while this rune is on board.
In each player's shop supply: 1
If isolated from allied runes at round end, grants +1 add and +1 remove in next shop.
In each player's shop supply: 1
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